﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000176 RID: 374
	public enum MANIPULATORSHAPEC
	{
		// Token: 0x0400091E RID: 2334
		Sphere,
		// Token: 0x0400091F RID: 2335
		Box,
		// Token: 0x04000920 RID: 2336
		Infinite
	}
}
